Skip to content

Adventure Mode

Adventure mode puts you in direct control of a single character. Move through the world, mine blocks, place structures, and interact with items in real time — all presented in a dark-themed UI with floating transparent panels.

The top-left corner shows a floating HUD overlay (no background):

  • Level badge — large number showing the unit’s current level
  • HP bar — red health bar with current/max values
  • EP bar — green energy bar with current/max values

Move with W W W A A A S S S D D D (North/West/South/East). Hold Shift Shift Shift to sprint.

The world has vertical z-levels. Navigate between them using stairs:

  • Shift + Comma Shift + Comma Shift + Comma — climb stairs up
  • Shift + Period Shift + Period Shift + Period — descend stairs down

Stairs Up and Stairs Down are constructable blocks that can be placed in Overseer mode’s Build Menu under the Stairs category.

Your character stands at z=N on top of a solid block at z=N-1. The block at your feet (z=N) is usually AIR.

When moving between tiles at different elevations:

TransitionCondition
WalkSame z-level
Step UpTarget is 1 block higher
Step DownTarget is 1 block lower
FallTarget is >1 block lower (damage planned)
BlockedTarget has blocks_movement at feet level

A tile is walkable if it does not have blocks_movement at feet level and has supports_standing below.

  • Left click — mine the block at your cursor
  • Right click — place the selected hotbar item as a block

By default, clicks target the wall level (z, same as your character). Use modifiers to target other levels:

ModifierLevelCursor Color
NoneWall (z)White
Control Control Control Floor (z-1)Blue
Alt Alt Alt Ceiling (z+1)Orange

Additional cursor colors: red = block can be mined, green = block can be placed.

Your character carries items in a 4x10 grid (40 slots) with a visible hotbar of 10 slots.

  • 1 1 1 through 0 0 0 — select hotbar slots
  • Scroll wheel — cycle through hotbar
  • Tab Tab Tab — open/close full inventory
  • Q Q Q — drop item
  • Shift Shift Shift + click — move full stack

The inventory panel also displays:

  • Equipment slots — Head, Weapon, Body, Shield, Legs, Accessory (6 slots on the left)
  • Stats — STR, DEX, CON, INT, WIS, CHA displayed below equipment
  • Traits — trait pills shown at the bottom of the inventory

Items can be block types (Stone Wall, Wood Wall, Glass Wall, etc.) which can be placed with right click, or resources (Wood, Apple) for crafting.

Press C C C to open the crafting panel. It shows the active crafting station (or “Hand” if none nearby) and available recipes. Each recipe displays ingredient counts as have/need (e.g. “2/4 Stick”). Click a recipe to craft it. See Crafting for details.

Press N N N to open the Companions panel. See Units & Companions for companion behaviors and management.

Press Escape Escape Escape to open the pause menu:

  • Continue — resume the game
  • Save World — save to a timestamped slot
  • Load — browse and load from a list of all saves with formatted dates
  • Quit — exit to desktop

Autosave runs every 5 minutes, rotating through 5 slots. The Load menu lists all saves including autosaves.

Press B B B to switch to Overseer Mode. Hold B B B for 0.3 seconds or more to quick-peek into Overseer mode — release to snap back to Adventure mode. While peeking, you can interact with Overseer panels.