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Overseer Mode

Overseer mode gives you an RTS-like top-down view. Pan the camera freely, select units, and issue commands to manage your colony.

ActionInput
Pan W W W A A A S S S D D D or Arrow keys
Free panMiddle mouse drag
Change z-levelScroll wheel
Jump z-level PageUp PageUp PageUp / PageDown PageDown PageDown

The camera is detached from the player — you can scroll freely across the map and through z-levels.

ActionInput
Select single unitLeft click on unit
Box selectLeft click + drag
Add to selection Shift Shift Shift + left click
Deselect allLeft click on empty space

Selected units are highlighted and ready to receive commands.

Right-click to issue a smart command to all selected units. The action depends on what’s under the cursor:

PriorityConditionAction
1Item on tilePick up
2Solid blockDemolish
3Hotbar has block itemBuild
4DefaultMove to

Command colors: green = move, blue = build, red = demolish, yellow = pickup.

Hold Shift Shift Shift + right-click to queue a command (append to the unit’s command queue instead of replacing it).

Press Escape Escape Escape to reset the tool mode to Auto.

Override the smart action with a forced tool mode:

ModeEffect
AutoSmart action resolution (default)
Force BuildAlways build at cursor
Force DemolishAlways demolish at cursor
Force PickupAlways pick up at cursor
Force CancelCancel commands at cursor

Commands issued to units are backed by a global TaskQueue. Tasks have types:

TaskDescription
BuildPlace a block at a tile
DemolishRemove a block at a tile
PickupPick up an entity

Idle units with the Colony faction automatically pick up pending tasks from the queue. Units pathfind to the target using A* and execute the command on arrival.

For large-scale operations, use kinswardctl zone commands to issue bulk build/demolish orders across rectangular areas.

Press B B B to return to Adventure Mode.